In an open-source virtual space platform, Covey.Town on Github, we added the feature where players can play a butterfly catching game. As the player catches butterflies, more bees appear on the screen. The goal of the game is to avoid hitting the bees and catch 15 butterflies as fast as you can. The game ends when the player catches 15 butterflies, hits a bee, or moves out of the bounds of the game. The player is represented as a sprite and it can jump and move around the game according to the arrow keys.
I collaborated with 3+ developers on building a butterfly-catching 2D game in an open-source virtual space platform, Covey.Town on Github. I focused on creating a game menu modal by using React and Chakra UI library. In the backend, I added API endpoints for the game leaderboard by using Typescript and Node.js Express framework. I managed the project tasklist by using Jira and collaborated with my team and mentors through the project's Github repository.